diff --git a/Pendu/GameEngine.swift b/Pendu/GameEngine.swift index 41be8593b76c569bebf6b76fec85805b713865ab..8c43086bd88e02328128e16a398f5bb76534f8cf 100644 --- a/Pendu/GameEngine.swift +++ b/Pendu/GameEngine.swift @@ -64,7 +64,7 @@ class GameEngine: NSObject { word = listThemeCitiesHard[randomInt] } } else if theme == "Colors"{ - if difficulty == "GrosseFesse"{ + if difficulty == "Easy"{ let randomInt = Int.random(in: 0..<listThemeColorsEasy.count) word = listThemeColorsEasy[randomInt] } else {