diff --git a/Pendu/GameEngine.swift b/Pendu/GameEngine.swift
index 41be8593b76c569bebf6b76fec85805b713865ab..8c43086bd88e02328128e16a398f5bb76534f8cf 100644
--- a/Pendu/GameEngine.swift
+++ b/Pendu/GameEngine.swift
@@ -64,7 +64,7 @@ class GameEngine: NSObject {
                 word = listThemeCitiesHard[randomInt]
             }
         } else if theme == "Colors"{
-            if difficulty == "GrosseFesse"{
+            if difficulty == "Easy"{
                 let randomInt = Int.random(in: 0..<listThemeColorsEasy.count)
                 word = listThemeColorsEasy[randomInt]
             } else {