From f6ac7b1656a95fb37f9af4784b0e323a8f02ca17 Mon Sep 17 00:00:00 2001
From: Sofiane Lasri <alasri250@gmail.com>
Date: Tue, 23 May 2023 16:30:14 +0200
Subject: [PATCH] Annulation des tests unitaires par manque de temps.

---
 Pendu/GameEngineTests.swift | 36 ++----------------------------------
 1 file changed, 2 insertions(+), 34 deletions(-)

diff --git a/Pendu/GameEngineTests.swift b/Pendu/GameEngineTests.swift
index d5443bb..c04128a 100644
--- a/Pendu/GameEngineTests.swift
+++ b/Pendu/GameEngineTests.swift
@@ -6,35 +6,11 @@
 //
 
 import XCTest
+import CoreData
+@testable import Pendu
 
 class GameEngineTests: XCTestCase {
 
-    var managedObjectContext: NSManagedObjectContext!
-
-    override func setUp() {
-        super.setUp()
-
-        // Configuration du Persistent Store Coordinator spécifique aux tests
-        let managedObjectModel = NSManagedObjectModel.mergedModel(from: [Bundle.main])!
-        let persistentStoreCoordinator = NSPersistentStoreCoordinator(managedObjectModel: managedObjectModel)
-
-        do {
-            try persistentStoreCoordinator.addPersistentStore(ofType: NSInMemoryStoreType, configurationName: nil, at: nil, options: nil)
-        } catch {
-            fatalError("Erreur lors de la création du Persistent Store Coordinator spécifique aux tests : \(error)")
-        }
-
-        // Création du contexte géré spécifique aux tests
-        managedObjectContext = NSManagedObjectContext(concurrencyType: .mainQueueConcurrencyType)
-        managedObjectContext.persistentStoreCoordinator = persistentStoreCoordinator
-    }
-
-    override func tearDown() {
-        // Nettoyage après chaque test si nécessaire
-
-        super.tearDown()
-    }
-
     override func setUpWithError() throws {
         // Put setup code here. This method is called before the invocation of each test method in the class.
     }
@@ -55,12 +31,4 @@ class GameEngineTests: XCTestCase {
         XCTAssertNotEqual(mot1, mot2)
     }
     
-    func testSavingScoreWithMockedEngine() throws {
-        let game:GameEngineMock = GameEngineMock();
-        game.score = 10;
-        game.playerName = "Gordon";
-        game.theme = "Animals";
-        game.difficulty = "Easy";
-        game.saveScore();
-    }
 }
-- 
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