diff --git "a/Assets/Resources/Textures/Hub/Icons/icon-lanc\303\251DePoids-hub.png" "b/Assets/Resources/Textures/Hub/Icons/icon-lanc\303\251DePoids-hub.png"
new file mode 100644
index 0000000000000000000000000000000000000000..b9b5fb698887cd299d9ebc187b9f98fb2784e342
Binary files /dev/null and "b/Assets/Resources/Textures/Hub/Icons/icon-lanc\303\251DePoids-hub.png" differ
diff --git "a/Assets/Resources/Textures/Hub/Icons/icon-lanc\303\251DePoids-hub.png.meta" "b/Assets/Resources/Textures/Hub/Icons/icon-lanc\303\251DePoids-hub.png.meta"
new file mode 100644
index 0000000000000000000000000000000000000000..eb7ff9211b5f31f91166eaaf163dc301d5556fa8
--- /dev/null
+++ "b/Assets/Resources/Textures/Hub/Icons/icon-lanc\303\251DePoids-hub.png.meta"
@@ -0,0 +1,98 @@
+fileFormatVersion: 2
+guid: a8a6c5dd8668e044fa3d3e3e5378a617
+TextureImporter:
+  internalIDToNameTable: []
+  externalObjects: {}
+  serializedVersion: 11
+  mipmaps:
+    mipMapMode: 0
+    enableMipMap: 1
+    sRGBTexture: 1
+    linearTexture: 0
+    fadeOut: 0
+    borderMipMap: 0
+    mipMapsPreserveCoverage: 0
+    alphaTestReferenceValue: 0.5
+    mipMapFadeDistanceStart: 1
+    mipMapFadeDistanceEnd: 3
+  bumpmap:
+    convertToNormalMap: 0
+    externalNormalMap: 0
+    heightScale: 0.25
+    normalMapFilter: 0
+  isReadable: 0
+  streamingMipmaps: 0
+  streamingMipmapsPriority: 0
+  vTOnly: 0
+  ignoreMasterTextureLimit: 0
+  grayScaleToAlpha: 0
+  generateCubemap: 6
+  cubemapConvolution: 0
+  seamlessCubemap: 0
+  textureFormat: 1
+  maxTextureSize: 2048
+  textureSettings:
+    serializedVersion: 2
+    filterMode: 1
+    aniso: 1
+    mipBias: 0
+    wrapU: 0
+    wrapV: 0
+    wrapW: 0
+  nPOTScale: 1
+  lightmap: 0
+  compressionQuality: 50
+  spriteMode: 0
+  spriteExtrude: 1
+  spriteMeshType: 1
+  alignment: 0
+  spritePivot: {x: 0.5, y: 0.5}
+  spritePixelsToUnits: 100
+  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+  spriteGenerateFallbackPhysicsShape: 1
+  alphaUsage: 1
+  alphaIsTransparency: 0
+  spriteTessellationDetail: -1
+  textureType: 0
+  textureShape: 1
+  singleChannelComponent: 0
+  flipbookRows: 1
+  flipbookColumns: 1
+  maxTextureSizeSet: 0
+  compressionQualitySet: 0
+  textureFormatSet: 0
+  ignorePngGamma: 0
+  applyGammaDecoding: 0
+  platformSettings:
+  - serializedVersion: 3
+    buildTarget: DefaultTexturePlatform
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  spriteSheet:
+    serializedVersion: 2
+    sprites: []
+    outline: []
+    physicsShape: []
+    bones: []
+    spriteID: 
+    internalID: 0
+    vertices: []
+    indices: 
+    edges: []
+    weights: []
+    secondaryTextures: []
+    nameFileIdTable: {}
+  spritePackingTag: 
+  pSDRemoveMatte: 0
+  pSDShowRemoveMatteOption: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git "a/Assets/Resources/Textures/Hub/Icons/icon-lanc\303\251DePoids.mat" "b/Assets/Resources/Textures/Hub/Icons/icon-lanc\303\251DePoids.mat"
new file mode 100644
index 0000000000000000000000000000000000000000..dfd7c0a81af772272c9beb89cd47e2e1100a45db
--- /dev/null
+++ "b/Assets/Resources/Textures/Hub/Icons/icon-lanc\303\251DePoids.mat"
@@ -0,0 +1,145 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-5350290048377348968
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5
+--- !u!21 &2100000
+Material:
+  serializedVersion: 6
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: "icon-lanc\xE9DePoids"
+  m_Shader: {fileID: 4800000, guid: 0406db5a14f94604a8c57ccfbc9f3b46, type: 3}
+  m_ShaderKeywords: _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - DepthOnly
+  - SHADOWCASTER
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: a8a6c5dd8668e044fa3d3e3e5378a617, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 9e197ee2d1b6f484fbbcdb69859e4e9b, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0.1
+    - _DstBlend: 10
+    - _EnvironmentReflections: 1
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _Mode: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 1
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _Surface: 1
+    - _WorkflowMode: 1
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+    - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+  m_BuildTextureStacks: []
diff --git "a/Assets/Resources/Textures/Hub/Icons/icon-lanc\303\251DePoids.mat.meta" "b/Assets/Resources/Textures/Hub/Icons/icon-lanc\303\251DePoids.mat.meta"
new file mode 100644
index 0000000000000000000000000000000000000000..70102114533340a1357aef85584ee4b2a1b2f7c6
--- /dev/null
+++ "b/Assets/Resources/Textures/Hub/Icons/icon-lanc\303\251DePoids.mat.meta"
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 933c751796708f04f8edb6925cf92482
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/Resources/Textures/Hub/Icons/icon-runner-hub.png b/Assets/Resources/Textures/Hub/Icons/icon-runner-hub.png
new file mode 100644
index 0000000000000000000000000000000000000000..0fa48e34d0734741b5386b9458883704c9ad1a43
Binary files /dev/null and b/Assets/Resources/Textures/Hub/Icons/icon-runner-hub.png differ
diff --git a/Assets/Resources/Textures/Hub/Icons/icon-runner-hub.png.meta b/Assets/Resources/Textures/Hub/Icons/icon-runner-hub.png.meta
new file mode 100644
index 0000000000000000000000000000000000000000..808ddef5748cdc0b4d4160f0cc47c367e00e2456
--- /dev/null
+++ b/Assets/Resources/Textures/Hub/Icons/icon-runner-hub.png.meta
@@ -0,0 +1,98 @@
+fileFormatVersion: 2
+guid: 4a6d79d11a785e048b7d748563d09121
+TextureImporter:
+  internalIDToNameTable: []
+  externalObjects: {}
+  serializedVersion: 11
+  mipmaps:
+    mipMapMode: 0
+    enableMipMap: 1
+    sRGBTexture: 1
+    linearTexture: 0
+    fadeOut: 0
+    borderMipMap: 0
+    mipMapsPreserveCoverage: 0
+    alphaTestReferenceValue: 0.5
+    mipMapFadeDistanceStart: 1
+    mipMapFadeDistanceEnd: 3
+  bumpmap:
+    convertToNormalMap: 0
+    externalNormalMap: 0
+    heightScale: 0.25
+    normalMapFilter: 0
+  isReadable: 0
+  streamingMipmaps: 0
+  streamingMipmapsPriority: 0
+  vTOnly: 0
+  ignoreMasterTextureLimit: 0
+  grayScaleToAlpha: 0
+  generateCubemap: 6
+  cubemapConvolution: 0
+  seamlessCubemap: 0
+  textureFormat: 1
+  maxTextureSize: 2048
+  textureSettings:
+    serializedVersion: 2
+    filterMode: 1
+    aniso: 1
+    mipBias: 0
+    wrapU: 0
+    wrapV: 0
+    wrapW: 0
+  nPOTScale: 1
+  lightmap: 0
+  compressionQuality: 50
+  spriteMode: 0
+  spriteExtrude: 1
+  spriteMeshType: 1
+  alignment: 0
+  spritePivot: {x: 0.5, y: 0.5}
+  spritePixelsToUnits: 100
+  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+  spriteGenerateFallbackPhysicsShape: 1
+  alphaUsage: 1
+  alphaIsTransparency: 0
+  spriteTessellationDetail: -1
+  textureType: 0
+  textureShape: 1
+  singleChannelComponent: 0
+  flipbookRows: 1
+  flipbookColumns: 1
+  maxTextureSizeSet: 0
+  compressionQualitySet: 0
+  textureFormatSet: 0
+  ignorePngGamma: 0
+  applyGammaDecoding: 0
+  platformSettings:
+  - serializedVersion: 3
+    buildTarget: DefaultTexturePlatform
+    maxTextureSize: 2048
+    resizeAlgorithm: 0
+    textureFormat: -1
+    textureCompression: 1
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+    androidETC2FallbackOverride: 0
+    forceMaximumCompressionQuality_BC6H_BC7: 0
+  spriteSheet:
+    serializedVersion: 2
+    sprites: []
+    outline: []
+    physicsShape: []
+    bones: []
+    spriteID: 
+    internalID: 0
+    vertices: []
+    indices: 
+    edges: []
+    weights: []
+    secondaryTextures: []
+    nameFileIdTable: {}
+  spritePackingTag: 
+  pSDRemoveMatte: 0
+  pSDShowRemoveMatteOption: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/Resources/Textures/Hub/Icons/icon-runner.mat b/Assets/Resources/Textures/Hub/Icons/icon-runner.mat
new file mode 100644
index 0000000000000000000000000000000000000000..9ab7e47784caf956aa497d6497b110460889b006
--- /dev/null
+++ b/Assets/Resources/Textures/Hub/Icons/icon-runner.mat
@@ -0,0 +1,145 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &-5350290048377348968
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5
+--- !u!21 &2100000
+Material:
+  serializedVersion: 6
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: icon-runner
+  m_Shader: {fileID: 4800000, guid: 0406db5a14f94604a8c57ccfbc9f3b46, type: 3}
+  m_ShaderKeywords: _SURFACE_TYPE_TRANSPARENT
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 1
+  m_CustomRenderQueue: 3000
+  stringTagMap:
+    RenderType: Transparent
+  disabledShaderPasses:
+  - DepthOnly
+  - SHADOWCASTER
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _BaseMap:
+        m_Texture: {fileID: 2800000, guid: 4a6d79d11a785e048b7d748563d09121, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 9e197ee2d1b6f484fbbcdb69859e4e9b, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BlendOp: 0
+    - _BumpScale: 1
+    - _CameraFadingEnabled: 0
+    - _CameraFarFadeDistance: 2
+    - _CameraNearFadeDistance: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _ColorMode: 0
+    - _Cull: 0
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DistortionBlend: 0.5
+    - _DistortionEnabled: 0
+    - _DistortionStrength: 1
+    - _DistortionStrengthScaled: 0.1
+    - _DstBlend: 10
+    - _EnvironmentReflections: 1
+    - _FlipbookBlending: 0
+    - _FlipbookMode: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _Mode: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 1
+    - _SoftParticlesEnabled: 0
+    - _SoftParticlesFarFadeDistance: 1
+    - _SoftParticlesNearFadeDistance: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 5
+    - _Surface: 1
+    - _WorkflowMode: 1
+    - _ZWrite: 0
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
+    - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+    - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+  m_BuildTextureStacks: []
diff --git a/Assets/Resources/Textures/Hub/Icons/icon-runner.mat.meta b/Assets/Resources/Textures/Hub/Icons/icon-runner.mat.meta
new file mode 100644
index 0000000000000000000000000000000000000000..176cfee8aaca393a31f6f8b7039a70c50114cf80
--- /dev/null
+++ b/Assets/Resources/Textures/Hub/Icons/icon-runner.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: dfd9d971b74f0a14ab7efb0924d8973b
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/Scenes/Hub/Hub.unity b/Assets/Scenes/Hub/Hub.unity
index 1723da2b8f3d71b09d2d4857a491b500aca17d47..372280a5b497338ed4162ded037a356bf2b38a79 100644
--- a/Assets/Scenes/Hub/Hub.unity
+++ b/Assets/Scenes/Hub/Hub.unity
@@ -8104,6 +8104,102 @@ Transform:
   m_Father: {fileID: 1422789891}
   m_RootOrder: 3
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &346732562
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 346732563}
+  - component: {fileID: 346732566}
+  - component: {fileID: 346732565}
+  - component: {fileID: 346732564}
+  m_Layer: 0
+  m_Name: Plane
+  m_TagString: Actors
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &346732563
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 346732562}
+  m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 0.15, y: 1, z: 0.15}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 1634157091}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 90, y: 0, z: -90}
+--- !u!114 &346732564
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 346732562}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 5d6bcdd94a9ef2640b6c7a5066f9a7dd, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+--- !u!23 &346732565
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 346732562}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: 933c751796708f04f8edb6925cf92482, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &346732566
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 346732562}
+  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
 --- !u!1001 &350493482
 PrefabInstance:
   m_ObjectHideFlags: 0
@@ -23328,6 +23424,66 @@ PrefabInstance:
       objectReference: {fileID: 0}
     m_RemovedComponents: []
   m_SourcePrefab: {fileID: 100100000, guid: b429d12ac3bdbad41a40d443d200393a, type: 3}
+--- !u!1 &988873821
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 988873822}
+  - component: {fileID: 988873824}
+  - component: {fileID: 988873823}
+  m_Layer: 0
+  m_Name: TriggerCourseAPieds
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &988873822
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 988873821}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 83.1, y: -0.40000153, z: -8.2}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 1897085405}
+  m_Father: {fileID: 1128084936}
+  m_RootOrder: 8
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &988873823
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 988873821}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 4348281697535f747b412e4426aa7d5c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  GameName: runner
+--- !u!65 &988873824
+BoxCollider:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 988873821}
+  m_Material: {fileID: 0}
+  m_IsTrigger: 1
+  m_Enabled: 1
+  serializedVersion: 2
+  m_Size: {x: 4, y: 4, z: 4}
+  m_Center: {x: 0, y: 0, z: 0}
 --- !u!1001 &1001065320
 PrefabInstance:
   m_ObjectHideFlags: 0
@@ -25674,6 +25830,8 @@ Transform:
   - {fileID: 1907852776}
   - {fileID: 1791070612}
   - {fileID: 2063372004}
+  - {fileID: 1634157091}
+  - {fileID: 988873822}
   m_Father: {fileID: 1427468291}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -36610,6 +36768,66 @@ Mesh:
     offset: 0
     size: 0
     path: 
+--- !u!1 &1634157090
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1634157091}
+  - component: {fileID: 1634157093}
+  - component: {fileID: 1634157092}
+  m_Layer: 0
+  m_Name: TriggerLancerDePoids
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &1634157091
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1634157090}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 83.1, y: -0.40000153, z: -94.5}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 346732563}
+  m_Father: {fileID: 1128084936}
+  m_RootOrder: 7
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1634157092
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1634157090}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 4348281697535f747b412e4426aa7d5c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  GameName: lanceDePoids
+--- !u!65 &1634157093
+BoxCollider:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1634157090}
+  m_Material: {fileID: 0}
+  m_IsTrigger: 1
+  m_Enabled: 1
+  serializedVersion: 2
+  m_Size: {x: 4, y: 4, z: 4}
+  m_Center: {x: 0, y: 0, z: 0}
 --- !u!1 &1646788433
 GameObject:
   m_ObjectHideFlags: 0
@@ -39746,6 +39964,102 @@ Transform:
   m_CorrespondingSourceObject: {fileID: 455934, guid: 2ed7cc7e3c944414d8f3fabb4d533018, type: 3}
   m_PrefabInstance: {fileID: 1275062551}
   m_PrefabAsset: {fileID: 0}
+--- !u!1 &1897085404
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 1897085405}
+  - component: {fileID: 1897085408}
+  - component: {fileID: 1897085407}
+  - component: {fileID: 1897085406}
+  m_Layer: 0
+  m_Name: Plane
+  m_TagString: Actors
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &1897085405
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1897085404}
+  m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 0.15, y: 1, z: 0.15}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 988873822}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 90, y: 0, z: -90}
+--- !u!114 &1897085406
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1897085404}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 5d6bcdd94a9ef2640b6c7a5066f9a7dd, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+--- !u!23 &1897085407
+MeshRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1897085404}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 2100000, guid: dfd9d971b74f0a14ab7efb0924d8973b, type: 2}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 3
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &1897085408
+MeshFilter:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1897085404}
+  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
 --- !u!1 &1900122147
 GameObject:
   m_ObjectHideFlags: 0
diff --git a/Assets/Scenes/LancerDePoids/LancerDePoids.unity b/Assets/Scenes/LancerDePoids/LancerDePoids.unity
index 1ec4c44d53a8fb50c6834543931eb7e243f78fb6..38233e04b10dd35ffd6f5a7d864c8f5d76840b69 100644
--- a/Assets/Scenes/LancerDePoids/LancerDePoids.unity
+++ b/Assets/Scenes/LancerDePoids/LancerDePoids.unity
@@ -98,7 +98,7 @@ LightmapSettings:
     m_TrainingDataDestination: TrainingData
     m_LightProbeSampleCountMultiplier: 4
   m_LightingDataAsset: {fileID: 0}
-  m_LightingSettings: {fileID: 0}
+  m_LightingSettings: {fileID: 4890085278179872738, guid: 3b3f7400d3526e9429c39d03afb714b3, type: 2}
 --- !u!196 &4
 NavMeshSettings:
   serializedVersion: 2
@@ -531,6 +531,7 @@ GameObject:
   m_Component:
   - component: {fileID: 705507995}
   - component: {fileID: 705507994}
+  - component: {fileID: 705507996}
   m_Layer: 0
   m_Name: Directional Light
   m_TagString: Untagged
@@ -615,6 +616,26 @@ Transform:
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
+--- !u!114 &705507996
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 705507993}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Version: 1
+  m_UsePipelineSettings: 1
+  m_AdditionalLightsShadowResolutionTier: 2
+  m_LightLayerMask: 1
+  m_CustomShadowLayers: 0
+  m_ShadowLayerMask: 1
+  m_LightCookieSize: {x: 1, y: 1}
+  m_LightCookieOffset: {x: 0, y: 0}
 --- !u!1 &722346841 stripped
 GameObject:
   m_CorrespondingSourceObject: {fileID: 173332162154485960, guid: 24d0270b9fc98d74fb763a17c168b48a, type: 3}
diff --git a/BrowserAssets/UI/hub.html b/BrowserAssets/UI/hub.html
index 4a1f4d67a22d50950e19ca3aa094fb23eeeeb5a9..5897bfdcd24b305b39faa367070fd654c07b95c3 100644
--- a/BrowserAssets/UI/hub.html
+++ b/BrowserAssets/UI/hub.html
@@ -27,10 +27,14 @@
         <script type="text/javascript">
             var aWindowsHasBeenOpened = false;
             function showGameTextInfo(game){
-                if(game == "skateboard"){
+                if(game === "skateboard"){
                     gameName = "Sakteboard";
                 }else if(game == "paintball"){
                     gameName = "Paintball";
+                }else if(game === "lancedepoids"){
+                    gameName = "Lancé de poids";
+                }else if(game === "runner"){
+                    gameName = "Course à pieds";
                 }else{
                     gameName = "Jeu inconnu";
                 }
@@ -43,7 +47,7 @@
 
             function showGameWindow(game){
                 if(!aWindowsHasBeenOpened){
-                    if(game == "skateboard"){
+                    if(game === "skateboard"){
                         // On créé la fenêtre pour la liste des parties
                         var uiWindowGameList = new UIWindow();
 
@@ -72,7 +76,7 @@
 
                         uiWindowGameList.show();
                         aWindowsHasBeenOpened = true;
-                    }else if(game == "paintball"){
+                    }else if(game === "paintball"){
                         // On créé la fenêtre pour la liste des parties
                         var uiWindowGameList = new UIWindow();
 
@@ -99,10 +103,68 @@
                         document.getElementById(textBox).style.flexGrow = "1";
                         document.getElementById(textBox).style.marginLeft = "1%";
 
+                        uiWindowGameList.show();
+                        aWindowsHasBeenOpened = true;
+                    }else if(game === "lancedepoids"){
+                        // On créé la fenêtre pour la liste des parties
+                        var uiWindowGameList = new UIWindow();
+
+                        // On défini quelques paramètres
+                        uiWindowGameList.showAnimation = "animate__zoomIn";
+                        //uiWindowGameList.hideAnimation = "animate__zoomOut";
+                        uiWindowGameList.debug = false;
+                        uiWindowGameList.preferHide = true; // Pemet de ne pas supprimer le code html au moment de la fermeture de la fenêtre
+                        uiWindowGameList.closeAction = "reEnableHubInput();aWindowsHasBeenOpened = false;"; // Fonction créée au runtime par UI.cs
+                        uiWindowGameList.acceptable = true;
+                        uiWindowGameList.acceptAction = "loadScene('LancerDePoids');";
+
+                        // Puis on l'initialise (pour la créer et prendre en compte les paramètres)
+                        uiWindowGameList.init();
+
+                        // On ajoute les éléments à la fenêtre
+                        uiWindowGameList.addElement("title", "Lancer de poids", null);
+                        var uiWindowContainer = uiWindowGameList.addElement("horizontalContainer", null, null);
+                        document.getElementById(uiWindowContainer).style.height = "100%";
+
+                        uiWindowGameList.addElement("presentationImage", "images/presentations/paintball.png", uiWindowContainer);
+                        var textBox = uiWindowGameList.addElement("textBox", "Cette partie est un jeu de lancer de poids.", uiWindowContainer);
+                        document.getElementById(textBox).style.height = "100%";
+                        document.getElementById(textBox).style.flexGrow = "1";
+                        document.getElementById(textBox).style.marginLeft = "1%";
+
+                        uiWindowGameList.show();
+                        aWindowsHasBeenOpened = true;
+                    }else if(game === "runner"){
+                        // On créé la fenêtre pour la liste des parties
+                        var uiWindowGameList = new UIWindow();
+
+                        // On défini quelques paramètres
+                        uiWindowGameList.showAnimation = "animate__zoomIn";
+                        //uiWindowGameList.hideAnimation = "animate__zoomOut";
+                        uiWindowGameList.debug = false;
+                        uiWindowGameList.preferHide = true; // Pemet de ne pas supprimer le code html au moment de la fermeture de la fenêtre
+                        uiWindowGameList.closeAction = "reEnableHubInput();aWindowsHasBeenOpened = false;"; // Fonction créée au runtime par UI.cs
+                        uiWindowGameList.acceptable = true;
+                        uiWindowGameList.acceptAction = "loadScene('menuCourse');";
+
+                        // Puis on l'initialise (pour la créer et prendre en compte les paramètres)
+                        uiWindowGameList.init();
+
+                        // On ajoute les éléments à la fenêtre
+                        uiWindowGameList.addElement("title", "Course à pied", null);
+                        var uiWindowContainer = uiWindowGameList.addElement("horizontalContainer", null, null);
+                        document.getElementById(uiWindowContainer).style.height = "100%";
+
+                        uiWindowGameList.addElement("presentationImage", "images/presentations/paintball.png", uiWindowContainer);
+                        var textBox = uiWindowGameList.addElement("textBox", "Cette partie est un jeu de course à pied.", uiWindowContainer);
+                        document.getElementById(textBox).style.height = "100%";
+                        document.getElementById(textBox).style.flexGrow = "1";
+                        document.getElementById(textBox).style.marginLeft = "1%";
+
                         uiWindowGameList.show();
                         aWindowsHasBeenOpened = true;
                     }else{
-                        console.log("Jeu inconnu!");
+                        console.log("Jeu inconnu! "+game);
                     }
                 }
                 
diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset
index fa11cc648cff768f23a19fd4e4db4efe18f97994..710a372773497e60b30b9d30fa61fe73f1f64681 100644
--- a/ProjectSettings/EditorBuildSettings.asset
+++ b/ProjectSettings/EditorBuildSettings.asset
@@ -29,5 +29,8 @@ EditorBuildSettings:
   - enabled: 1
     path: Assets/Scenes/skatepark terraintest/terrainSkate.unity
     guid: b712196b0a3490840b7030aefb85201d
+  - enabled: 1
+    path: Assets/Scenes/LancerDePoids/LancerDePoids.unity
+    guid: e2845593b9cfcd342a56a5e55935c018
   m_configObjects:
     com.unity.input.settings: {fileID: 11400000, guid: 9e7be553448fa2546aea5752021cbcf7, type: 2}