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Skybox.mat

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  • Skybox.mat 3.10 KiB
    %YAML 1.1
    %TAG !u! tag:unity3d.com,2011:
    --- !u!21 &2100000
    Material:
      serializedVersion: 6
      m_ObjectHideFlags: 0
      m_CorrespondingSourceObject: {fileID: 0}
      m_PrefabInstance: {fileID: 0}
      m_PrefabAsset: {fileID: 0}
      m_Name: Skybox
      m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0}
      m_ShaderKeywords: _SUNDISK_HIGH_QUALITY
      m_LightmapFlags: 4
      m_EnableInstancingVariants: 0
      m_DoubleSidedGI: 0
      m_CustomRenderQueue: -1
      stringTagMap: {}
      disabledShaderPasses: []
      m_SavedProperties:
        serializedVersion: 3
        m_TexEnvs:
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            m_Texture: {fileID: 0}
            m_Scale: {x: 1, y: 1}
            m_Offset: {x: 0, y: 0}
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            m_Scale: {x: 1, y: 1}
            m_Offset: {x: 0, y: 0}
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            m_Scale: {x: 1, y: 1}
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            m_Scale: {x: 1, y: 1}
            m_Offset: {x: 0, y: 0}
        - _DetailNormalMap:
            m_Texture: {fileID: 0}
            m_Scale: {x: 1, y: 1}
            m_Offset: {x: 0, y: 0}
        - _DownTex:
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            m_Scale: {x: 1, y: 1}
            m_Offset: {x: 0, y: 0}
        - _EmissionMap:
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            m_Scale: {x: 1, y: 1}
            m_Offset: {x: 0, y: 0}
        - _FrontTex:
            m_Texture: {fileID: 0}
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            m_Offset: {x: 0, y: 0}
        - _LeftTex:
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        - _MainTex:
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        - _MetallicGlossMap:
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        - _OcclusionMap:
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            m_Offset: {x: 0, y: 0}
        - _ParallaxMap: