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Commit 2f781419 authored by Sofiane Lasri's avatar Sofiane Lasri
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Gravité augmenté & Script caméra

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void FixedUpdate() void Update()
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private void OnTriggerEnter(Collider other) private void OnTriggerEnter(Collider other)
......
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraBehavior : MonoBehaviour
{
private GameObject player;
private Vector3 offset;
// Start is called before the first frame update
void Start()
{
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