Select Git revision
PlayedTimeHandler.java

Sofiane Lasri authored
Ajout de vérifications complémentaires à la classe PlayedTimeHandler, concernants LuckPerms et la possible nullité de certains retours de méthodes.
PlayedTimeHandler.java 7.81 KiB
package com.slprojects.slcraftplugin.parallelTasks.dataHandlers;
import com.slprojects.slcraftplugin.Main;
import com.slprojects.slcraftplugin.parallelTasks.events.GeneralEvents;
import com.slprojects.slcraftplugin.utils.ConsoleLog;
import com.slprojects.slcraftplugin.utils.Database;
import net.luckperms.api.model.group.Group;
import net.luckperms.api.model.user.User;
import net.luckperms.api.node.types.InheritanceNode;
import org.bukkit.ChatColor;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import java.time.Duration;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.UUID;
public class PlayedTimeHandler implements dataHandler {
private final Main plugin;
private final List<UUID> usersIndexes;
private final List<LocalDateTime> userSessionJoinDateTime;
private final List<Long> userStoredPlayedTimeBeforeJoining;
private final int requiredPlayedTimeForUpgradingPlayersAccount;
private final Group playersAccountUpgradeGroup;
public PlayedTimeHandler(Main plugin) {
this.plugin = plugin;
String playersAccountUpgradeRole = plugin.getConfig().getString("stats.players-account-upgrade-role");
if (playersAccountUpgradeRole != null) {
usersIndexes = new ArrayList<>();
userSessionJoinDateTime = new ArrayList<>();
userStoredPlayedTimeBeforeJoining = new ArrayList<>();
requiredPlayedTimeForUpgradingPlayersAccount = plugin.getConfig().getInt("stats.required-played-time-for-upgrading-players-account");
playersAccountUpgradeGroup = Main.luckPermsApi.getGroupManager().getGroup(playersAccountUpgradeRole);
if (playersAccountUpgradeGroup == null) {
throw new RuntimeException("Le groupe " + playersAccountUpgradeRole + " n'existe pas !");
}
} else {
throw new RuntimeException("La configuration stats.required-played-time-for-upgrading-players-account n'existe pas !");
}
}
@Override
public void joinEvent(Player player) {
usersIndexes.add(player.getUniqueId());
userSessionJoinDateTime.add(LocalDateTime.now());
if (plugin.playerDataHandler.playerAlreadyJoined(player)) {
userStoredPlayedTimeBeforeJoining.add(Long.valueOf(Database.getUserSetting(player.getUniqueId().toString(), "playedTime")));
// Delay sinon le joueur ne voit pas
new BukkitRunnable() {
@Override
public void run() {
checkPlayerTime(player);
}
}.runTaskLater(plugin, 20);
} else {
userStoredPlayedTimeBeforeJoining.add(0L);
}
}
@Override
public void quitEvent(Player player) {
savePlayedTime(player); // On actualise le temps de jeu du joueur
}
public void savePlayedTime(Player player) {
// On va calculer le temps de jeu du joueur
UUID playerUuid = player.getUniqueId();
LocalDateTime timeNow = LocalDateTime.now();
Duration duration = Duration.between(timeNow, userSessionJoinDateTime.get(usersIndexes.indexOf(playerUuid)));
long playedTimeInSeconds = Math.abs(duration.toSeconds());
long actualPlayedTime = userStoredPlayedTimeBeforeJoining.get(usersIndexes.indexOf(playerUuid)) + playedTimeInSeconds;
Database.setUserSetting(playerUuid.toString(), "playedTime", String.valueOf(actualPlayedTime));
// Vérification pour avoir le rôle habitué
checkPlayerTime(player);
}
public void checkPlayerTime(Player player) {
// On va calculer le temps de jeu du joueur
UUID playerUuid = player.getUniqueId();
LocalDateTime timeNow = LocalDateTime.now();
Duration duration = Duration.between(timeNow, userSessionJoinDateTime.get(usersIndexes.indexOf(playerUuid)));
long playedTimeInSeconds = Math.abs(duration.toSeconds());
long actualPlayedTime = userStoredPlayedTimeBeforeJoining.get(usersIndexes.indexOf(playerUuid)) + playedTimeInSeconds;
if (actualPlayedTime >= requiredPlayedTimeForUpgradingPlayersAccount) {
String playerGroupName = Main.luckPermsApi.getPlayerAdapter(Player.class).getMetaData(player).getPrimaryGroup();
if (playerGroupName != null && !Objects.equals(playerGroupName, playersAccountUpgradeGroup.getName())) {
Group playerGroup = Main.luckPermsApi.getGroupManager().getGroup(playerGroupName);
if (playerGroup == null) {
throw new RuntimeException("Le groupe " + playerGroupName + " n'existe pas !");
}
if (playerGroup.getWeight().isPresent() && playersAccountUpgradeGroup.getWeight().isPresent()) {
if (playerGroup.getWeight().getAsInt() < playersAccountUpgradeGroup.getWeight().getAsInt()) {
ConsoleLog.info(ChatColor.GREEN + player.getName() + ChatColor.LIGHT_PURPLE + " a débloqué le rôle des joueurs " + ChatColor.GOLD + "habitués" + ChatColor.LIGHT_PURPLE + "!");
User playerLuckPerms = Main.luckPermsApi.getUserManager().getUser(player.getUniqueId());
if (playerLuckPerms == null) {
throw new RuntimeException("LuckPerms ne semble pas disposer de donnée sur le joueur " + player.getName() + " UUID:" + player.getUniqueId());
}
// https://www.spigotmc.org/threads/how-can-i-set-a-players-group-with-luckperms-api.489404/#post-4084060
InheritanceNode node = InheritanceNode.builder(playersAccountUpgradeGroup).value(true).build();
playerLuckPerms.data().add(node);
Main.luckPermsApi.getUserManager().saveUser(playerLuckPerms);
int requiredPlayedTimeInHours = requiredPlayedTimeForUpgradingPlayersAccount / 60 / 60;
player.sendMessage(ChatColor.GREEN + "Bravo et un grand merci à toi " + ChatColor.YELLOW + player.getName() + ChatColor.GREEN + "!");
player.sendMessage(ChatColor.GREEN + "Tu as joué pendant plus de" + ChatColor.GOLD + requiredPlayedTimeInHours + "H " + ChatColor.GREEN + "sur le serveur !!!");
player.sendMessage("Pour te récompenser, nous te donnons le rôle des joueurs " + ChatColor.GOLD + "habitués" + ChatColor.RESET + "!");
player.sendMessage(ChatColor.GREEN + "Ce rôle te donne accès à un plus grand nombre de homes et à une plus grande surface utilisable pour protéger tes constructions avec RedProtect.");
for (Player connectedPlayer : plugin.getServer().getOnlinePlayers()) {
if (connectedPlayer != player) {
connectedPlayer.sendMessage(ChatColor.GREEN + player.getName() + ChatColor.LIGHT_PURPLE + " a débloqué le rôle des joueurs " + ChatColor.GOLD + "habitués" + ChatColor.LIGHT_PURPLE + "!");
}
player.playSound(player.getLocation(), Sound.UI_TOAST_CHALLENGE_COMPLETE, 100, 2);
}
plugin.sendMessageToDiscord("**" + player.getName() + "** a débloqué le rôle des joueurs **habitués**! \uD83E\uDD73");
plugin.sendMessageToDiscord("Un grand merci à toi qui a passé plus de 20H de jeu sur le serveur! ❤");
// Feux d'artifices
GeneralEvents.fireworkSoundEffect(player, plugin);
}
} else {
ConsoleLog.danger("Impossible de vérifier la priorité du ou des rôles suivants : " + playerGroupName + " & " + playersAccountUpgradeGroup.getName());
}
}
}
}
}