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Commit 697e5518 authored by Sofiane Lasri's avatar Sofiane Lasri
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Avancement sur le système de decals et ajout des decals non ajoutés.

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......@@ -2030,6 +2030,22 @@ MonoBehaviour:
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plasterDecals: []
rockDecals: []
sandDecals: []
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......
......@@ -4,9 +4,10 @@ using UnityEngine;
namespace Weapons
{
public class Weapon : MonoBehaviour
public class Weapon : Base
{
// Stats
[Header("Weapon stats")]
[SerializeField] private float damage;
[SerializeField] private float range;
[SerializeField] private float fireRate;
......@@ -19,12 +20,14 @@ namespace Weapons
[SerializeField] private int chargersLeft;
// Sons
[Header("Weapon sounds")]
[SerializeField] private AudioSource audioSource;
[SerializeField] private AudioClip[] shootSounds;
[SerializeField] private AudioClip reloadSound;
[SerializeField] private AudioClip emptySound;
// Modèles 3D
// Prefabs
[Header("Weapon runtime prefabs")]
[SerializeField] private GameObject bulletPrefab;
[SerializeField] private MuzzleFlash muzzleFlashPrefab;
......
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